![]() ![]() Once you reach Lieutenant Commander, you will need to focus your skills for the ship type you fly and the abilities you use most often. – Skill points are limited (because the maximum grade you can reach is Admiral 5). – You do not have to take every skill available to you – early on they will all help, but as you advance you will find that some may not apply to the ship you are flying. – Exploration, Fleet Actions, and PvP all reward unique “medals” which can be traded for equipment at certain NPCs. There are also open PvP battles, accessed via a queuing system. There will be a PvE objective for each side, and the side that completes theirs first wins the map. – Some PvP takes place in designated star systems and is termed “competitive PvE”. You can only get the mission for a fleet action once, but you can do them as many times as you want outside of that. This is in addition to any mission rewards you get for completing the Fleet Action. At the end of the fleet action, players are ranked based on how well they did, and receive rewards based on that. There will usually be three or four objectives that must be completed by the players and then a final boss (with friends). Fleet Actions are scripted PvE encounters with up to 20 players participating.These are PvE encounters and up to 20 players can participate. Sector Control missions ask you to fly around and fight in the battles you see appearing on the sector map.They can be completed solo or with a group. Exploration missions are dynamically generated missions in certain exploration areas.Episode missions are PvE “storyline” content. ![]() – You can advance through any of the following ways: Episode missions, Exploration missions, Sector Control missions, Fleet Actions, and PvP. Klingons are primarily designed to advance through PvP. – You unlock klingon characters at level 6. Everything else you can change later, including the type of ship you fly. – The ONLY choices you are locked into at character creation are your race, your gender, your traits, and your career path (tactical, engineering, science). More slots are available if you have a lifetime or yearly subscription, and presumably you can buy more from the STO store when it opens. When you unlock klingon, you get a third slot. Note: Due to length, I have to split this up into multiple posts. Also if you see anything that is inaccurate please post about it too. If you see anything I have missed, please reply and I will try to add it to the list. I have tried not to include direct spoilers about missions here. The goal of this is not to be a guide to any specific area of play, but rather a collection of tips, advice, and FAQs about how to make the most of STO’s gameplay. ![]() I started this for members of my fleet on our own forums, but I wanted to post it here because I think it could benefit everyone as well. It is this ship, with substantial changes, that was the baseline model for the Valkyrie-class fighters in the Activision PlayStation game Star Trek: Invasion.Star Trek Online Tips for New Starship Captains by Trace_Thorne The 24- meter-long intermediate step between shuttle and runabout, carrying a crew of up to four, was armed with four type 5 phasers and three micro-torpedo launchers. This vessel is listed in role playing games, such as those from Last Unicorn Games and Decipher, as a Talon-class ship. Star Trek: Armada and Star Trek: Armada II give this vessel the classification of Venture-class, a starship with a sensors that can be modified to detect cloaked enemies. Starfleet used this class for research missions where they could be used for gathering scientific data and give assistance to survey teams in planetary and cultural surveys. 658))įor further information on the studio model, see Federation mission scoutship model.Īccording to Issue #80 of the Star Trek: The Official Starships Collection, this class was approximately 24 meters in length, had a maximum speed of warp factor 5, and a crew complement of one pilot and could carry 5 to 10 passengers. The cockpit of this scout ship, listed as "Starfleet scout ship", was a redress of the Class 2 shuttle Cochrane built for Star Trek: Voyager. ( Star Trek: Insurrection)īecause Michael Piller wanted the scene involving the scoutship to be similar to a World War I and II dogfight – in which both pilots were in open cockpits and could see each other – John Eaves created a vast windshield at the front of the scoutship. The vessel was accessible through its docking hatch on the ventral hull. It was slightly larger in size than the Type 11 shuttlecraft and carried dual-mounted phaser banks and photon torpedoes. ![]() The scout was a single- pilot starship with a forward mounted cockpit separated from the rest of the vessel. ![]()
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